As a Product Designer based in Atlanta, GA, with over 15 years experience, I specialize in UX, web, mobile, and motion design. I have collaborated with global brands such as AT&T, Fidelity, Apple, Nike, Expedia, and the NBA.
By blending Psychology and Behavioral Science with intuitive, modern design, I transform concepts into compelling visual experiences.
As a Product Designer based in Atlanta, GA, with over 15 years experience, I specialize in UX, web, mobile, and motion design. I have collaborated with global brands such as AT&T, Fidelity, Apple, Nike, Expedia, and the NBA.
By blending Psychology and Behavioral Science with intuitive, modern design, I transform concepts into compelling visual experiences.
As a Product Designer based in Atlanta, GA, with over 15 years experience, I specialize in UX, web, mobile, and motion design. I have collaborated with global brands such as AT&T, Fidelity, Apple, Nike, Expedia, and the NBA.
By blending Psychology and Behavioral Science with intuitive, modern design, I transform concepts into compelling visual experiences.
gene
gene
About me
I am skilled in both
Product Design
I am skilled in both
Product Design
and Motion Design
and Motion Design
I am skilled in both
Product Design
and Motion Design
I am skilled in both
Product Design
and Motion Design
MY CREATIVE PROCESS
Empathize
Understand the needs and experiences of users by observing, engaging, and empathizing with them. This step involves gathering insights into users' behaviors and emotions to identify their problems or challenges.
define
Define the problem statement based on the insights gained during the empathize phase. This step involves synthesizing the collected information to develop a clear understanding of the user's needs and challenges.
ideate
Brainstorm and generate creative ideas to address the defined problem statement. This step encourages a free-flowing exchange of ideas without judgment to explore various solutions.
prototype
Develop tangible representations of the ideas generated during the ideation phase. Prototypes can range from rough sketches to more refined models, allowing for quick testing and iteration.
test
Test the prototypes with real users to gather feedback and insights. This step helps validate whether the proposed solutions effectively address the user's needs and identify any areas for improvement.
MY CREATIVE PROCESS
Empathize
Understand the needs and experiences of users by observing, engaging, and empathizing with them. This step involves gathering insights into users' behaviors and emotions to identify their problems or challenges.
define
Define the problem statement based on the insights gained during the empathize phase. This step involves synthesizing the collected information to develop a clear understanding of the user's needs and challenges.
ideate
Brainstorm and generate creative ideas to address the defined problem statement. This step encourages a free-flowing exchange of ideas without judgment to explore various solutions.
prototype
Develop tangible representations of the ideas generated during the ideation phase. Prototypes can range from rough sketches to more refined models, allowing for quick testing and iteration.
test
Test the prototypes with real users to gather feedback and insights. This step helps validate whether the proposed solutions effectively address the user's needs and identify any areas for improvement.
MY CREATIVE PROCESS
Empathize
Understand the needs and experiences of users by observing, engaging, and empathizing with them. This step involves gathering insights into users' behaviors and emotions to identify their problems or challenges.
define
Define the problem statement based on the insights gained during the empathize phase. This step involves synthesizing the collected information to develop a clear understanding of the user's needs and challenges.
ideate
Brainstorm and generate creative ideas to address the defined problem statement. This step encourages a free-flowing exchange of ideas without judgment to explore various solutions.
prototype
Develop tangible representations of the ideas generated during the ideation phase. Prototypes can range from rough sketches to more refined models, allowing for quick testing and iteration.
test
Test the prototypes with real users to gather feedback and insights. This step helps validate whether the proposed solutions effectively address the user's needs and identify any areas for improvement.
MY CREATIVE PROCESS
Empathize
Understand the needs and experiences of users by observing, engaging, and empathizing with them. This step involves gathering insights into users' behaviors and emotions to identify their problems or challenges.
define
Define the problem statement based on the insights gained during the empathize phase. This step involves synthesizing the collected information to develop a clear understanding of the user's needs and challenges.
ideate
Brainstorm and generate creative ideas to address the defined problem statement. This step encourages a free-flowing exchange of ideas without judgment to explore various solutions.
prototype
Develop tangible representations of the ideas generated during the ideation phase. Prototypes can range from rough sketches to more refined models, allowing for quick testing and iteration.
test
Test the prototypes with real users to gather feedback and insights. This step helps validate whether the proposed solutions effectively address the user's needs and identify any areas for improvement.